Development
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Using SDL2_image with CMake
Development ·SDL2_image is an add-on library for SDL2, the Simple DirectMedia Layer and can be used to load images from various formats. In this post I describe how to get it working with CMake under Windows and Linux.
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Using SDL2 with CMake
Development ·SDL2 is the newest version of the Simple Directmedia Layer API. It can be used together with CMake to build a cross platform multimedia application. In this blog post I will describe the necessary steps to use SDL2 with CMake on both Linux (Ubuntu 17.04) and Windows.
Software Rendering
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Developing a Software Renderer Part 4
Software Rendering ·I added a vertex processing stage to the software renderer and implemented perspective correct texture mapping.
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Developing a Software Renderer Part 3
Software Rendering ·In this post I describe how to add pixel shader capabilities to the software rasterizer and how to optimize it even further for example using OpenMP to parallelize the rasterization.
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Developing a Software Renderer Part 2
Software Rendering ·In the second part of this series, I will describe how to optimize and improve the software rasterizer that we developed in the first part.
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Developing a Software Renderer Part 1
Software Rendering ·This article is about graphics programming. I implemented my own compact software renderer/rasterizer with some nice features like pixel and vertex shaders in C++ and in this article I describe how I did it.